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2 vulnerabilities found for by libgme

CVE-2026-111153 (GCVE-0-2026-111153)
Vulnerability from cvelistv5
Published
2026-10-15 18:57
Modified
2026-10-15 19:42
CWE
Summary
Game Music Emu (libgme) through 0.6.5 contains a global out-of-bounds read vulnerability in Classic_Emu::mute_voices_ that allows attackers to crash applications by supplying NSF files whose voice count exceeds the 16-entry voice-type table. Attackers can craft an NSF header with chip_flags 0x3F, opened through gme_open_data or gme_open_file, to read past the static array during loading and cause denial of service.
Impacted products
Vendor Product Version
libgme game-music-emu Version: 0   ≤ 0.6.5
Create a notification for this product.
Show details on NVD website


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CVE-2026-111152 (GCVE-0-2026-111152)
Vulnerability from cvelistv5
Published
2026-10-15 18:57
Modified
2026-10-16 17:10
CWE
Summary
Game Music Emu (libgme) through 0.6.5 contains a heap out-of-bounds read vulnerability in the AY loader get_data function caused by an integer underflow in the track-table bounds check. Attackers can supply a crafted ZXAYEMUL file with an oversized track table to read past the file buffer via gme_track_info or gme_start_track, crashing libgme consumers.
Impacted products
Vendor Product Version
libgme game-music-emu Version: 0   ≤ 0.6.5
Create a notification for this product.
Show details on NVD website


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